½½¶óÀ̵å¹Ù¸¦ ÀÌ¿ëÇؼ ½±°Ô TerrainÀ» »ý¼ºÇÒ ¼ö ÀÖ´Â Fractscape ÀÔ´Ï´Ù.
¹«·á¹öÀüÀº ±â´ÉÁ¦ÇÑ ¾øÀÌ »ç¿ëÇÒ ¼ö ÀÖÀ¸³ª export ¿É¼Ç¿¡ Á¦ÇÑÀÌ ÀÖ½À´Ï´Ù. Ç®¹öÀüÀÇ °¡°ÝÀº 20´Þ·¯.
±¸ÀÔÇÑ »ç¶÷¿¡°Ô ¸ðµç ¾÷µ¥ÀÌÆ®´Â ¹«·á·Î Á¦°øµÇ¸ç 1/3¿¡ 1.5¹öÀüÀÌ ³ª¿ÔÀ¸¸ç ºÎ°¡ÀûÀÎ ¾÷µ¥ÀÌÆ®µµ °èȹµÇ¾î ÀÖ´Ù°í ÇÕ´Ï´Ù.
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•Generate terrains instantly
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•A variety of controls for roughness, size, height, etc.
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•Load in or draw heightmaps to control the basic shape of the terrain
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•Adjustable auto-texturing based on height and slope
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•Terrain resolution up to 4097x4097, texturemap resolution up to 2048x2048
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•Virtually unlimited undo/redo of almost everything, so you can always go back to that cool landscape you just had
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•Load/save even the largest terrains as small Fractscape files — everything is procedurally generated
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•Export them as 8 or 16 bit heightmaps, or as .obj meshes (triangles or quads)
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•Export texturemap as 4-channel .tiff splatmap, or as a solid-shaded .png
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•Explore terrains from a first-person view for an up-close look
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•Works great with Unity (and was made with Unity).
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•Universal Binary works on all Macs with OS X 10.3.9 or later, Windows version works with Windows 2000 or later
Fractscape is free to try out in demo mode. All features are available, with the exception of the file exporting options. To unlock these, please purchase a personalized registration code for US$20. This transaction is secure, and no data is used for any reason, other than to send one email with your registration code and that¡¯s it. (We¡¯re not any more fond of spammers than you are!) All updates are free for those who've bought Fractscape — version 1.5 was released on January 3, 2010, and additional updates are planned.
http://www.starscenesoftware.com/Fractscape.html