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AutoDesSys¿¡¼ Bonzai3D 2.0°ú RenderZone Ç÷¯±×ÀÎÀÇ º£Å¸¹öÀüÀ» ¹ßÇ¥Çß½À´Ï´Ù.
±âÁ¸ bonzai3dÀÇ ¶óÀ̼¾½º¸¦ °¡Áø »ç¿ëÀÚµéÀº º£Å¸¹öÀüÀÇ Å×½ºÆ®¸¦ ÇØ º¼ ¼ö ÀÖ½À´Ï´Ù.
AutoDesSys is pleased to announce the start of two beta-testings: (1) Bonzai3d 2.0(2) RenderZone plug-in for bonzai3d.
All b3d license holders are invited to beta test the new features (see below).
The bonzai3d 2.0 beta includes a watermarked version of the RenderZone plugin. If you are interested in serious testing and feedback of the RenderZone plugin, please send an email to renderzonebeta@bonzai3d.com and we will provide a license code to remove the water mark and resolution restrictions. Current users of RenderZone as well as other rendering experts are also invited to test the new RZ plug-in. Please contact AutoDesSys if you fall in this category but do not have a b3d license, at renderzonebeta@bonzai3d.com.
Some highlights of what to expect in bonzai3d 2.0 and RenderZone plugin:
- b3d 2.0 offers 3D dimensions, 3D clipping planes (non-destructive sectioning), a Walk-through tool, six new NURBS tools for blending, merging, and extending curves and surfaces, overhauled printing, adjustable size of tool icons, improved view navigation work-flow, and more.
- The RenderZone plug-in offers photorealistic rendering, including global illumination and ambient occlusion. It is compatible with formZ RenderZone Plus and allows the smooth transfer of rendering information between the two applications.
We look forward to making these developments available to the 3D industry soon and having you be part of the process. We intend to compensate those who will make significant contributions to improving b3d 2.0 and/or the RZ plug-in, by offering such rewards as a free RenderZone plug-in. However, we want to clarify that simply downloading a beta version or registering as a beta tester will not automatically qualify one for a reward.
We welcome your feedback and look forward to offering you significantly better tools for your design projects. Please send all feedback or reports of problems via email to bonzai3dbeta@bonzai3d.com
A forum discussion is available at http://www.bonzai3d.com/support_forum.html
Please note that this is beta software and should be used with the usual caution expected for beta software. Complete the form below to get the beta version. You will receive an email (at the email address you provided) with instructions on how to to download and install the software. Finally, please feel free to also let us know which features you specifically like. |
[ÃßõSite] Á¶È¸¼ö 4,531 l ´ñ±Û¼ö 0 l µî·ÏÀÏ 2009/10/20 |
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Fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode, shoot and do other similar things you have always dreamed of to do in Max...Go to RayFire Tool website. RayFire Tool production samples. Feature list:
NVidia PhysX Rigid Body support via RayFire user interface. Only 32 bit 3ds Max version. This means that You still can use RayFire with PhysX engine support on 64 bit PC, but only with 32 bit 3ds Max.
NVidia PhysX Force Influence Allows You to affect on objects in sumulation by forces, spacewarps and mouse cursor. Animatable Time Scale property allows You to create Bullet Time effect in a seconds. Glue allows you to glue objects together and break connections between objects during simulation.
Interactive Demolition System.for NVidia PhysX engine. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength. Each fragment can demolish further with proper amount of collision strength.
Reactor Rigid Body support via RayFire user interface.
Fragmentation. Allows you to fragment geometry objects.
Explosion. Allows you to realistically explode objects.
Reactor Hit, Displace, and Holes Impact deformations for shooting.
Various effects for shooting, such as Impact flash, Muzzle Flash, Particle Debris, Geometry Debris, Fragmented Debris from Holes, Smoke, Sparks, Blood, Decals, Bullets and any Custom objects which you can define by yourself.
Automatic update system.New features in version 1.46:
Wood splinters fragmentation type.
Deactivation of Animated Impact objects.
Interactive demolition by RF_Bomb.
Reduce keys function. More then 200 times faster then original max's reducel keys function.
¿ø¹®º¸±â: http://mirvadim.com/
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[ÃßõSite] Á¶È¸¼ö 4,773 l ´ñ±Û¼ö 2 l µî·ÏÀÏ 2009/10/20 |
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