cglandlogo First Page
°í°´¼¾ÅÍ   
gallery media job community contentsmall  
  dbrush Blizzardfest 2014
 
Loading...
RayFire 1.46 Ãâ½Ã  Á¶È¸(3348) ¸®ÇÃ(2)
ÃßõSiteÁñ°Üã±âÃß°¡ By ¿ë¿ëÀÌ | 2009.10.20

Fragment, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode, shoot and do other similar things you have always dreamed of to do in Max...

Go to RayFire Tool website.

RayFire Tool production samples.

Feature list:

  • NVidia PhysX Rigid Body support via RayFire user interface. Only 32 bit 3ds Max version. This means that You still can use RayFire with PhysX engine support on 64 bit PC, but only with 32 bit 3ds Max.
  • NVidia PhysX Force Influence Allows You to affect on objects in sumulation by forces, spacewarps and mouse cursor. Animatable Time Scale property allows You to create Bullet Time effect in a seconds. Glue allows you to glue objects together and break connections between objects during simulation.
  • Interactive Demolition System.for NVidia PhysX engine. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength. Each fragment can demolish further with proper amount of collision strength.
  • Reactor Rigid Body support via RayFire user interface.
  • Fragmentation. Allows you to fragment geometry objects.
  • Explosion. Allows you to realistically explode objects.
  • Reactor Hit, Displace, and Holes Impact deformations for shooting.
  • Various effects for shooting, such as Impact flash, Muzzle Flash, Particle Debris, Geometry Debris, Fragmented Debris from Holes, Smoke, Sparks, Blood, Decals, Bullets and any Custom objects which you can define by yourself.
  • Automatic update system.

New features in version 1.46:
  • Wood splinters fragmentation type.
  • Deactivation of Animated Impact objects.
  • Interactive demolition by RF_Bomb.
  • Reduce keys function. More then 200 times faster then original max's reducel keys function.

 

 ¿ø¹®º¸±â: http://mirvadim.com/

 

 

´Ð³×ÀÓ ½ºÆ©µð¿À ¿¬°á²÷±â
Àüüº¸±â  
  µî·Ï¼ø  |  Á¶È¸¼ø  |  ÃÖ±Ù´ñ±Û¼ø  
[ÀÚÀ¯°Ô½ÃÆÇ] ´º¶óÀÌÆ®¿¬ÇÕÀÌ MB ¿ø»ö ºñÆÇÇߴٴµ¥..  (1) aceman78 2010.07.29 3221 
[ÀÚÀ¯°Ô½ÃÆÇ] ȲÁ¦°°Àº »ýÈ°À» Çϼ̴ø Â÷ÀÇ¿ø..°è¼Ó ±×·¸°Ô »ìÁö ±×·¡~ ¿ïÆ®¶ó±¸¶ó 2010.07.27 2158 
[ÀÚÀ¯°Ô½ÃÆÇ] Çѳª¶ó´ç °­¿ë¼® ÀÇ¿øÀÌ ¾Æ³ª¿î¼­ ÇÏ·Á¸é ´Ù Áà¾ß ÇѴٴµ¥...  (1) ¹¹¾ßÀÌ°Ç 2010.07.20 2504 
[ÃßõSite] Nuke 50°¡Áö ¹«·áÆ©Å丮¾óÀÌ Àִ°÷.  (2) ¸ðÅÂÄ¿Çà 2010.01.13 5457 
[Áß°íÀåÅÍ] cintiq12ÀÎÄ¡ ÆË´Ï´Ù.  (1) rio 2010.03.17 3730 
[Áß°íÀåÅÍ] Fx °ü·Ã Ã¥µé ÆË´Ï´Ù.  (2) ¾â¶ó¸® 2010.02.09 4860 
[Áß°íÀåÅÍ] °ÔÀÓ Ä³¸¯ÅÍ µðÀÚÀÎ ¸¶½ºÅÍ Ã¥ ÆȾƿä.  (1) À̹ÌÁö Á¶¸£Áö¿À 2010.02.04 4996 
[ÃßõSite] LightWave3D Core ¿¡ ´ëÇÑ »õ¼Ò½Ä  (2) À̹ÌÁö ÇÒ·¼·ç¾ß 2009.12.10 4460 
[Áß°íÀåÅÍ] »ï¼º 305T Ç÷¯½º (30ÀÎÄ¡,S-PVA) 85¸¸¿ø  (4) À¸¾Æ¾Æ 2009.09.10 4495 
[Áß°íÀåÅÍ] °íÀå³­ ÀÎÆ©¿À½º2 Ç®¼Â ±×³É µå¸³´Ï´Ù. ¤Ì¤Ì  (1) dazzle 2009.11.10 3966 
[ÃßõSite] ¸Æ½º °ü·Ã »çÀÌÆ® °³Á¤ÆÇ  (2) ºñ¿¥µû¸£¸ª 2009.09.23 3696 
[ÃßõSite] ÄÄÇ»ÅÍ ±×·¡ÇÈ  (2) µÎÀ¯¸®¸â¹ö 2009.09.24 4481 
[ÃßõSite] RayFire 1.46 Ãâ½Ã  (2) ¿ë¿ëÀÌ 2009.10.20 3349 
[ÃßõSite] CGMATE ¶ó°í µé¾îº¸¼Ì³ª¿ä??  (1) ¸ô¶úÀ½ 2009.08.10 3760 
[Áß°íÀåÅÍ] ÀÎÆ©¾î½º3 ÆË´Ï´Ù  (1) comi76 2009.08.16 5298 
[ÃßõSite] ±¹³» CG °ü·Ã Ä¿¹Â´ÏƼ »çÀÌÆ®  (4) ¸£³×»ó½º 2009.07.01 13872 
[ÃßõSite] ¼º(castle)¿¡ ´ëÇÑ ÀÚ·á»çÀÌÆ®  (1) Ä«¸Þ¶ó 2009.08.10 3306 
[ÃßõSite] ±×·¡ÇȽº ¶óÀÌºê  (3) ÆíÁýÀå 2009.08.03 4862 
[ÃßõSite] ¸Æ½º µ¿¿µ»ó °­Á »çÀÌÆ®°¡ Àֳ׿ä.  (1) midilove 2009.07.02 3094 
[ÃßõSite] ±×·¡ÇÈ °ÇÃà CG ȸ»ç »çÀÌÆ® ÃѸÁ¶ó!  (1) À̹ÌÁö °ÇÃàCG 2009.07.02 11174 
[Áß°íÀåÅÍ] Ȥ½Ã º£Å¸Å×½ºÆ® ÇϽô ºÐµéÁß¿¡ ÀÎÆ©¾î½º3 ÆÄ½Ç ºÐ ¾È°è½Å°¡¿ä?  (1) ÀÎÆ©¾î½º4 2009.07.01 4732 
[Áß°íÀåÅÍ] Shake 4 / Professional Compositing and Visual Effects ÆË´Ï´Ù À̹ÌÁö ¾Ë¶ãÀÌ 2009.07.01 2995 
[ÃßõSite] ¾¾ÁöÅäÅ©¶ó´Â ÇØ¿Ü»çÀÌÆ® ÀÔ´Ï´Ù. ¾¾ÁöÅäÅ© 2009.07.02 4863 
[ÃßõSite] À̸§Àº¸ð¸£°Ú±¸..Áß¼¼ÀÇ º¹½ÄÀ» ´Ù·ç´Â »çÀÌÆ®ÀÔ´Ï´Ù. À̸§ºÒ¸í 2009.07.02 3188 
[ÃßõSite] Alex Ross¾¾ÀÇ È¨ÆäÀÌÁö ½ºÆÄÀÌ´õ¸Ç 2009.07.02 3074 
 
ÀÌÀü 1 2 3 4 5 6 7 8 9 10 ´ÙÀ½
 
 
ȸ¿ø ȸ¿ø»ç º¸¾ÈÁ¢¼Ó
 
IDÀúÀå
 °³ÀÎȸ¿ø°¡ÀÔ ¤Ó ±â¾÷ȸ¿ø°¡ÀÔ
  ¾ÆÀ̵ð l ºñ¹Ð¹øÈ£ ã±â
  Àαâ±Û
 
 
 
 
 
 
  ÃֽŴñ±Û
 
 
 
 
 
 
 
 
  QnA