http://www.highend3d.com/maya/tutorials/emmanuel2/
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To make set the values of the curve points, we need the sample distance from the light to the lit object, and the distance from the object to the dmap filter size max value (the distance where shadow is as blurred as you wanted)
You can use the measure distance to calculate it. Set the points values (remember, x is the sample distance, and y is the dmap filter size)
ÀÌ·¸°Ô Ç϶ó´Âµ¥ ¿©±â¼ ¸·È÷´Â±º¿ä. sample distance °¡ ÇÊ¿äÇϴٴµ¥ ãÀ»¼ö°¡ ¾÷³×¿ä. lit object´Â ¾î¶²°É ¾ê±âÇϳª¿ä. dmap filter size max value Àº ¾îµð Àִ°ÇÁö.. |